#include #include #include #include #include #include #include "binary.h" static inline uint8_t THREEQUARTERS(uint8_t x) { return (x >> 2) + (x >> 1); } int notes[37] = { 134, 142, 150, 159, 169, 179, 189, 201, 213, 225, 239, 253, 268, 284, 301, 319, 338, 358, 379, 401, 425, 451, 477, 506, 536, 568, 601, 637, 675, 715, 758, 803, 851, 901, 955, 1011, 1072 }; int arpeggio[][4] = { { 12, 15, 19, 24 }, { 15, 19, 22, 27 }, { 10, 14, 17, 22 }, { 8, 12, 15, 20 }, { 12, 15, 17, 22 }, { 12, 15, 17, 21 }, { 17, 20, 24, 29 }, { 14, 17, 22, 26 }, // { 0, 2, 4, 7 }, // { 0, 2, 4, 6 }, // { 0, 2, 5, 9 }, // { 0, 2, 5, 8 }, }; #define ARPSIZE 76 int arpseq[ARPSIZE] = { 0, 0, 1, 2, 0, 0, 6, 2, 0, 0, 1, 2, 0, 0, 1, 7, 0, 0, 1, 2, 0, 0, 6, 2, 0, 0, 1, 2, 0, 0, 1, 7, 0, 0, 1, 2, 0, 0, 6, 2, 0, 0, 1, 2, 0, 0, 1, 7, 0, 0, 1, 2, 0, 0, 6, 2, 0, 0, 1, 2, 0, 0, 1, 2, 3, 3, 2, 2, 0, 0, 4, 5, 3, 3, 2, 2, }; //int arptiming[32] = { 4, 2, 4, 2, 4, 2, 4, 5, 1, 2, 2 } const uint32_t arptiming = B32(00001100,00110000,11111011,00001100); #define BASSSIZE ARPSIZE int bassbeat[8] = { 0, 0, 1, 0, 0, 1, 0, 1 }; int bassline[BASSSIZE] = { 12, 12, 15, 10, 12, 12, 17, 10, 12, 12, 15, 7, 8, 8, 3, 7, 12, 12, 15, 10, 12, 12, 17, 10, 12, 12, 15, 7, 8, 8, 3, 7, 12, 12, 15, 10, 12, 12, 17, 10, 12, 12, 15, 7, 8, 8, 3, 7, 12, 12, 15, 10, 12, 12, 17, 10, 12, 12, 15, 7, 8, 8, 3, 7, 8, 8, 10, 10, 12, 12, 5, 5, 8, 8, 10, 10, }; #define LEADSIZE 159 int leadmelody[LEADSIZE] = { 0, 0, 0, 0, 12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 10, 0, 7, 5, 7, 3, 1, 0, 12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14, 0, 15, 0, 17, 19, 0, 22, 24, 26, 27, 24, 0, 12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 10, 0, 7, 5, 7, 3, 1, 0, 12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14, 0, 15, 0, 17, 19, 0, 22, 24, 26, 24, 20, 0, 8, 3, 0, 8, 10, 12, 14, 15, 19, 17, 0, 12, 7, 0, 12, 14, 15, 14, 15, 19, 17, 0, 8, 3, 0, 8, 10, 12, 14, 15, 19, 17, 15, 0, 14, 15, 17, 19, 0, 15, 14, 15, 12, }; int leadtiming[LEADSIZE] = { 0, 62, 200, 250, 4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56, 4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56, 4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56, 4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56, 4, 2, 2, 4, 2, 6, 4, 4, 2, 6, 28, 4, 2, 2, 4, 2, 6, 4, 4, 2, 6, 28, 4, 2, 2, 4, 2, 6, 4, 4, 2, 6, 2, 2, 4, 2, 6, 2, 2, 4, 2, 4, 4, }; struct leadvoice_s { uint8_t ptr, timer; uint16_t osc; } leads[3] = { { 0, 1, 0 }, { 0, 3, 1601 }, { 0, 5, 3571 }, }; uint8_t boosts; static unsigned char voice_lead(unsigned long i, int voice_nr) { #define leadptr leads[voice_nr].ptr #define lead_osc leads[voice_nr].osc #define leadtimer leads[voice_nr].timer if (0 == (i & 0x0FF)) boosts &= ~(1 << voice_nr); if (0 == (i & 0x1FF)) leadtimer--; if (0 == leadtimer) { leadptr++; if (leadptr == LEADSIZE) leadptr = 3; leadtimer = leadtiming[leadptr]; boosts |= 1 << voice_nr; } uint8_t melody = leadmelody[leadptr]; int note = notes[melody == 1 ? 0 : melody]; // TODO remove this hack by using note table lead_osc += note; // lead_flange += note + (i & 1); uint8_t sample = ((lead_osc >> 6) & 0x7F) + ((lead_osc >> 6) & 0x3F);// + ((lead_flange >> 6) & 0x3F); // xor also sounds cool //return (!melody) ? 0 : ((lead_osc >> 5) & 0x80) + ((lead_flange >> 6) & 0x3F); //return (!melody) ? 0 : ((lead_osc & 0x1000) ? ((lead_osc >> 6) & 0x3F) | 0xC0 : 0x40 - ((lead_osc >> 6) & 0x3F)); return (!melody) ? 0 : ((boosts & (1 << voice_nr)) ? sample : THREEQUARTERS(sample)); } static inline unsigned char voice_arp(unsigned long i) { static uint16_t arp_osc = 0; int note = notes[arpeggio[arpseq[i >> 13]][(i >> 7) & 3]]; arp_osc += note; return ((arptiming & (1 << (31 - (i >> 9)))) && (arp_osc & (1 << 12)) && ((i >> 13) > 15)) ? 0 : 140; //return ((arp_osc >> 5) & 128) - 1; } static inline unsigned char voice_bass(unsigned long i) { static uint16_t bassosc = 0, flangeosc = 0; int note = notes[bassline[i >> 13]]; if (bassbeat[(i >> 10) & 7]) note <<= 1; bassosc += note; flangeosc += note + 1; unsigned char ret = ((bassosc >> 8) & 0x7F) + ((flangeosc >> 8) & 0x7F); return ((i >> 6) & 0xF) == 0xF ? 0 : ret; } static inline uint8_t next_sample() { static unsigned long i = 0;//x40000; uint8_t ret = (voice_lead(i, 0) >> 1) + THREEQUARTERS(voice_lead(i, 1) >> 2) + (voice_lead(i, 2) >> 3) + (voice_bass(i) >> 2) + (voice_arp(i) >> 2); i++; if ((i >> 13) == ARPSIZE) i = 16 << 13; return ret; } void fill(char *data) { static uint8_t max = 0; for (int j = 0; j < 4096; j++) { data[j] = next_sample(); if (data[j] > max) { max = data[j]; printf("%x\n", max); } } } static const WAVEFORMATEX fmt = { WAVE_FORMAT_PCM, 1, 8000, 8000, 1, 8, 0 }; int main(int argc, char *argv[]) { HWAVEOUT out; HRESULT rc = waveOutOpen(&out, WAVE_MAPPER, &fmt, NULL, NULL, CALLBACK_NULL); if (rc != MMSYSERR_NOERROR) { printf("error %d on open\n"); exit(1); } WAVEHDR bufs[2] = { { (char *)malloc(4096), 4096 }, { (char *)malloc(4096), 4096 }, }; int i = 0; fill(bufs[i].lpData); bufs[i].dwFlags = WHDR_PREPARED; waveOutPrepareHeader(out, bufs + i, sizeof(WAVEHDR)); waveOutWrite(out, bufs + i, sizeof(WAVEHDR)); i ^= 1; while (!(GetAsyncKeyState(VK_ESCAPE) & 1)) { fill(bufs[i].lpData); bufs[i].dwFlags = WHDR_PREPARED; waveOutPrepareHeader(out, bufs + i, sizeof(WAVEHDR)); waveOutWrite(out, bufs + i, sizeof(WAVEHDR)); i ^= 1; while (waveOutUnprepareHeader(out, bufs + i, sizeof(WAVEHDR)) == WAVERR_STILLPLAYING); } }