tidy up shit
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ff006c66b0
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56
win/main.cpp
56
win/main.cpp
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@ -46,13 +46,10 @@ const uint8_t arpseq1[4][4] = {
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};
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};
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#endif
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#endif
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const int arpseq2[] = { 0, 1, 0, 1, 0, 1, 0, 2, 3, 3 };
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const int arpseq2[] = { 0, 1, 0, 1, 0, 1, 0, 2, 3, 3 };
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//int arptiming[32] = { 4, 2, 4, 2, 4, 2, 4, 5, 1, 2, 2 }
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const uint32_t arptiming = B32(00001100,00110000,11111011,00001100);
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const uint32_t arptiming = B32(00001100,00110000,11111011,00001100);
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#define BASSSIZE ARPSIZE
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const int bassbeat[8] = { 0, 0, 1, 0, 0, 1, 0, 1 };
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const int bassbeat[8] = { 0, 0, 1, 0, 0, 1, 0, 1 };
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const int bassline[BASSSIZE] = {
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const int bassline[] = {
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12, 12, 15, 10, 12, 12, 17, 10, 12, 12, 15, 7, 8, 8, 3, 7,
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12, 12, 15, 10, 12, 12, 17, 10, 12, 12, 15, 7, 8, 8, 3, 7,
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8, 8, 10, 10, 12, 12, 5, 5, 8, 8, 10, 10,
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8, 8, 10, 10, 12, 12, 5, 5, 8, 8, 10, 10,
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};
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};
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@ -64,28 +61,6 @@ const uint8_t leadnotes[] = {
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const uint8_t leadtimes[] = {
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const uint8_t leadtimes[] = {
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1, 2, 3, 4, 5, 6, 28, 14
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1, 2, 3, 4, 5, 6, 28, 14
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};
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};
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const int leadmelody[] = {
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12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14,
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0, 12, 0, 14, 10, 0, 7, 0, 5, 7, 3, 1, 0, 0, 0, 0,
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12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14,
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0, 15, 0, 17, 19, 0, 22, 0, 24, 26, 27, 24, 0, 0, 0, 0,
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12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14,
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0, 12, 0, 14, 10, 0, 7, 0, 5, 7, 3, 1, 0, 0, 0, 0,
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12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14,
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0, 15, 0, 17, 19, 0, 22, 0, 24, 26, 24, 20, 0, 0, 0, 0,
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8, 3, 0, 8, 10, 12, 0, 14, 15, 19, 17, 0, 12, 7, 0, 12, 14, 15, 0, 14, 15, 19, 17, 0,
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8, 3, 0, 8, 10, 12, 14, 0, 15, 19, 17, 15, 0, 14, 15, 17, 19, 0, 15, 14, 15, 12,
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};
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const int leadtiming[] = {
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4, 2, 2, 2, 2, 2, 5, 1, 2, 2, 2, 2, 2, 5, 1, 2, 2, 2, 2, 2, 5, 1, 3, 1, 4, 2, 4, 6, 14, 14, 14, 14,
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4, 2, 2, 2, 2, 2, 5, 1, 2, 2, 2, 2, 2, 5, 1, 2, 2, 2, 2, 2, 5, 1, 3, 1, 4, 2, 4, 6, 14, 14, 14, 14,
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4, 2, 2, 2, 2, 2, 5, 1, 2, 2, 2, 2, 2, 5, 1, 2, 2, 2, 2, 2, 5, 1, 3, 1, 4, 2, 4, 6, 14, 14, 14, 14,
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4, 2, 2, 2, 2, 2, 5, 1, 2, 2, 2, 2, 2, 5, 1, 2, 2, 2, 2, 2, 5, 1, 3, 1, 4, 2, 4, 6, 14, 14, 14, 14,
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4, 2, 2, 4, 2, 5, 1, 4, 4, 2, 6, 28, 4, 2, 2, 4, 2, 5, 1, 4, 4, 2, 6, 28,
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4, 2, 2, 4, 2, 6, 2, 2, 4, 2, 6, 2, 2, 4, 2, 6, 2, 2, 4, 2, 4, 4,
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};
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const uint8_t leaddata[] = {
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const uint8_t leaddata[] = {
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0x67, 0x24, 0x20, 0x27, 0x20, 0x28, 0x89, 0x0, 0x28, 0x20, 0x27, 0x20, 0x28, 0x89, 0x0, 0x28,
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0x67, 0x24, 0x20, 0x27, 0x20, 0x28, 0x89, 0x0, 0x28, 0x20, 0x27, 0x20, 0x28, 0x89, 0x0, 0x28,
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0x20, 0x27, 0x20, 0x28, 0x86, 0x0, 0x44, 0x0, 0x63, 0x24, 0x62, 0xA1, 0xE0, 0xE0, 0xE0, 0xE0,
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0x20, 0x27, 0x20, 0x28, 0x86, 0x0, 0x44, 0x0, 0x63, 0x24, 0x62, 0xA1, 0xE0, 0xE0, 0xE0, 0xE0,
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@ -102,9 +77,9 @@ struct leadvoice_s {
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uint8_t ptr, timer;
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uint8_t ptr, timer;
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uint16_t osc;
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uint16_t osc;
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} leads[3] = {
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} leads[3] = {
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{ LEADSIZE, 1, 0 },
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{ LEADSIZE, 0, 0 },
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{ LEADSIZE, 3, 1601 },
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{ LEADSIZE, 0, 1601 },
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{ LEADSIZE, 5, 3571 },
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{ LEADSIZE, 0, 3571 },
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};
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};
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uint8_t boosts;
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uint8_t boosts;
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@ -139,12 +114,8 @@ static unsigned char voice_lead(unsigned long i, int voice_nr)
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uint8_t melody = leadnotes[leaddata[(leadseq[leadptr >> 4] << 4) | (leadptr & 0xF)] & 0x1F];
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uint8_t melody = leadnotes[leaddata[(leadseq[leadptr >> 4] << 4) | (leadptr & 0xF)] & 0x1F];
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int note = notes[melody]; // TODO remove this hack by using note table
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lead_osc += notes[melody];
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lead_osc += note;
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uint8_t sample = ((lead_osc >> 6) & 0x7F) + ((lead_osc >> 6) & 0x3F);
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// lead_flange += note + (i & 1);
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uint8_t sample = ((lead_osc >> 6) & 0x7F) + ((lead_osc >> 6) & 0x3F);// + ((lead_flange >> 6) & 0x3F); // xor also sounds cool
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//return (!melody) ? 0 : ((lead_osc >> 5) & 0x80) + ((lead_flange >> 6) & 0x3F);
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//return (!melody) ? 0 : ((lead_osc & 0x1000) ? ((lead_osc >> 6) & 0x3F) | 0xC0 : 0x40 - ((lead_osc >> 6) & 0x3F));
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return (melody == 0xFF) ? 0 : ((boosts & (1 << voice_nr)) ? sample : THREEQUARTERS(sample));
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return (melody == 0xFF) ? 0 : ((boosts & (1 << voice_nr)) ? sample : THREEQUARTERS(sample));
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}
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}
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@ -162,7 +133,6 @@ static inline unsigned char voice_arp(unsigned long i)
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int note = notes[arpnotes[arpptr & 0xF]];
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int note = notes[arpnotes[arpptr & 0xF]];
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arp_osc += note;
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arp_osc += note;
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return ((arptiming & (1 << (31 - (i >> 9)))) && (arp_osc & (1 << 12)) && ((i >> 13) > 15)) ? 0 : 140;
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return ((arptiming & (1 << (31 - (i >> 9)))) && (arp_osc & (1 << 12)) && ((i >> 13) > 15)) ? 0 : 140;
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//return ((arp_osc >> 5) & 128) - 1;
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}
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}
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static inline unsigned char voice_bass(unsigned long i)
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static inline unsigned char voice_bass(unsigned long i)
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@ -182,7 +152,7 @@ static inline unsigned char voice_bass(unsigned long i)
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static inline uint8_t next_sample()
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static inline uint8_t next_sample()
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{
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{
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static unsigned long i = 0x40000;
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static unsigned long i = 0;//x40000;
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uint8_t ret = (voice_lead(i, 0) >> 1) + THREEQUARTERS(voice_lead(i, 1) >> 2) + (voice_lead(i, 2) >> 3) + (voice_bass(i) >> 2) + (voice_arp(i) >> 2);
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uint8_t ret = (voice_lead(i, 0) >> 1) + THREEQUARTERS(voice_lead(i, 1) >> 2) + (voice_lead(i, 2) >> 3) + (voice_bass(i) >> 2) + (voice_arp(i) >> 2);
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i++;
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i++;
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if ((i >> 13) == ARPSIZE)
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if ((i >> 13) == ARPSIZE)
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@ -211,18 +181,6 @@ static const WAVEFORMATEX fmt = {
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int main(int argc, char *argv[])
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int main(int argc, char *argv[])
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{
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{
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for (int i = 0; i < LEADSIZE; i++)
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{
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int note, time;
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for (note = 0; note < 17; note++)
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if (leadnotes[note] == leadmelody[i])
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break;
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for (time = 0; time < 8; time++)
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if (leadtimes[time] == leadtiming[i])
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break;
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printf("0x%X, ", note | (time << 5));
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}
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HWAVEOUT out;
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HWAVEOUT out;
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HRESULT rc = waveOutOpen(&out, WAVE_MAPPER, &fmt, NULL, NULL, CALLBACK_NULL);
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HRESULT rc = waveOutOpen(&out, WAVE_MAPPER, &fmt, NULL, NULL, CALLBACK_NULL);
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if (rc != MMSYSERR_NOERROR)
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if (rc != MMSYSERR_NOERROR)
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