zomg echo
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1a72da3305
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52
win/main.cpp
52
win/main.cpp
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@ -51,8 +51,8 @@ int bassline[BASSSIZE] = {
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8, 8, 10, 10, 12, 12, 5, 5, 8, 8, 10, 10,
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};
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#define LEADSIZE 157
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int leadmelody[LEADSIZE] = { //0, 0,
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#define LEADSIZE 158
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int leadmelody[LEADSIZE] = { 0, //0, 0,
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12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 10, 0, 7, 5, 7, 3, 1, 0,
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12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14, 0, 15, 0, 17, 19, 0, 22, 24, 26, 27, 24, 0,
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12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 10, 0, 7, 5, 7, 3, 1, 0,
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@ -60,36 +60,44 @@ int leadmelody[LEADSIZE] = { //0, 0,
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8, 3, 0, 8, 10, 12, 14, 15, 19, 17, 0, 12, 7, 0, 12, 14, 15, 14, 15, 19, 17, 0,
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8, 3, 0, 8, 10, 12, 14, 15, 19, 17, 15, 0, 14, 15, 17, 19, 0, 15, 14, 15, 12,
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};
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int leadtiming[LEADSIZE] = { //131, 125,
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2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 2, 2, 1, 2, 3, 28,
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2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 2, 2, 1, 2, 3, 28,
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2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 2, 2, 1, 2, 3, 28,
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2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 2, 2, 1, 2, 3, 28,
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2, 1, 1, 2, 1, 3, 2, 2, 1, 3, 14, 2, 1, 1, 2, 1, 3, 2, 2, 1, 3, 14,
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2, 1, 1, 2, 1, 3, 2, 2, 1, 3, 1, 1, 2, 1, 3, 1, 1, 2, 1, 2, 2,
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int leadtiming[LEADSIZE] = { 0, //131, 125,
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4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56,
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4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56,
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4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56,
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4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56,
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4, 2, 2, 4, 2, 6, 4, 4, 2, 6, 28, 4, 2, 2, 4, 2, 6, 4, 4, 2, 6, 28,
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4, 2, 2, 4, 2, 6, 4, 4, 2, 6, 2, 2, 4, 2, 6, 2, 2, 4, 2, 4, 4,
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};
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static inline unsigned char voice_lead(unsigned long i)
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{
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static uint8_t leadptr = 0xFF;
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static uint16_t lead_osc = 0;
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static uint16_t lead_flange = 0;
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static uint8_t leadtimer = 1;
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struct leadvoice_s {
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uint8_t ptr, timer;
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uint16_t osc;
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} leads[3] = {
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{ 0, 1, 0 },
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{ 0, 3, 0 },
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{ 0, 5, 0 },
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};
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if (0 == (i & 0x3FF))
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static unsigned char voice_lead(unsigned long i, int voice_nr)
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{
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#define leadptr leads[voice_nr].ptr
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#define lead_osc leads[voice_nr].osc
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#define leadtimer leads[voice_nr].timer
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if (0 == (i & 0x1FF))
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leadtimer--;
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if (0 == leadtimer)
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{
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leadptr++;
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if (leadptr == LEADSIZE)
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leadptr = 1;
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leadptr = 2;
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leadtimer = leadtiming[leadptr];
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}
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uint8_t melody = leadmelody[leadptr];
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int note = notes[melody == 1 ? 0 : melody]; // TODO remove this hack by using note table
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lead_osc += note;
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lead_flange += note + (i & 1);
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// lead_flange += note + (i & 1);
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//return (!melody) ? 0 : ((lead_osc >> 5) & 0x80) + ((lead_flange >> 6) & 0x3F);
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//return (!melody) ? 0 : ((lead_osc & 0x1000) ? ((lead_osc >> 6) & 0x3F) | 0xC0 : 0x40 - ((lead_osc >> 6) & 0x3F));
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return (!melody) ? 0 : ((lead_osc >> 6) & 0x7F) + ((lead_osc >> 6) & 0x3F);// + ((lead_flange >> 6) & 0x3F); // xor also sounds cool
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@ -119,11 +127,17 @@ static inline unsigned char voice_bass(unsigned long i)
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void fill(char *data)
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{
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static unsigned long i = 0x40000;
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static uint8_t max = 0;
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for (int j = 0; j < 4096; j++)
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{
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unsigned char sample = (voice_lead(i) >> 1) + (voice_bass(i) >> 2) + (voice_arp(i) >> 2);
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unsigned char sample = (voice_lead(i, 0) >> 1) + ((voice_lead(i, 1) >> 4) * 3) + (voice_lead(i, 2) >> 3) + (voice_bass(i) >> 2) + (voice_arp(i) >> 2);
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data[j] = sample;
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if (sample > max)
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{
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max = sample;
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printf("%x\n", max);
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}
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i++;
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if ((i >> 13) == ARPSIZE)
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i = 16 << 13;
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