less arp data, step 3 and done

This commit is contained in:
Joachim Fenkes 2012-08-10 22:33:47 +02:00
parent d986b461e1
commit 5afe1e6bca

View file

@ -11,21 +11,21 @@ static inline uint8_t THREEQUARTERS(uint8_t x)
return (x >> 2) + (x >> 1); return (x >> 2) + (x >> 1);
} }
int notes[37] = { 134, 142, 150, 159, 169, 179, 189, 201, 213, 225, 239, 253, 268, 284, 301, 319, 338, 358, 379, 401, 425, 451, 477, 506, 536, 568, 601, 637, 675, 715, 758, 803, 851, 901, 955, 1011, 1072 }; const int notes[37] = { 134, 142, 150, 159, 169, 179, 189, 201, 213, 225, 239, 253, 268, 284, 301, 319, 338, 358, 379, 401, 425, 451, 477, 506, 536, 568, 601, 637, 675, 715, 758, 803, 851, 901, 955, 1011, 1072 };
int arpeggio[][4] = { const uint8_t arpnotes[] = {
{ 12, 15, 19, 24 }, 8, 10, 12, 14, 15, 17, 19, 20, 21, 22, 24, 26, 27, 29,
{ 15, 19, 22, 27 }, };
{ 10, 14, 17, 22 },
{ 8, 12, 15, 20 }, const uint16_t arpeggio[][2] = {
{ 12, 15, 17, 22 }, { 0x24, 0x6A },
{ 12, 15, 17, 21 }, { 0x46, 0x9C },
{ 17, 20, 24, 29 }, { 0x13, 0x59 },
{ 14, 17, 22, 26 }, { 0x02, 0x47 },
// { 0, 2, 4, 7 }, { 0x24, 0x59 },
// { 0, 2, 4, 6 }, { 0x24, 0x58 },
// { 0, 2, 5, 9 }, { 0x57, 0xAD },
// { 0, 2, 5, 8 }, { 0x35, 0x9B }
}; };
#define ARPSIZE 76 #define ARPSIZE 76
@ -38,21 +38,21 @@ uint8_t arpseq1[4][8] = {
{ 3, 3, 2, 2, 0, 0, 4, 5, }, { 3, 3, 2, 2, 0, 0, 4, 5, },
}; };
#else #else
uint8_t arpseq1[4][4] = { const uint8_t arpseq1[4][4] = {
{ 0x00, 0x12, 0x00, 0x62 }, { 0x00, 0x12, 0x00, 0x62 },
{ 0x00, 0x12, 0x00, 0x17 }, { 0x00, 0x12, 0x00, 0x17 },
{ 0x00, 0x12, 0x00, 0x12 }, { 0x00, 0x12, 0x00, 0x12 },
{ 0x33, 0x22, 0x00, 0x45 }, { 0x33, 0x22, 0x00, 0x45 },
}; };
#endif #endif
int arpseq2[] = { 0, 1, 0, 1, 0, 1, 0, 2, 3, 3 }; const int arpseq2[] = { 0, 1, 0, 1, 0, 1, 0, 2, 3, 3 };
//int arptiming[32] = { 4, 2, 4, 2, 4, 2, 4, 5, 1, 2, 2 } //int arptiming[32] = { 4, 2, 4, 2, 4, 2, 4, 5, 1, 2, 2 }
const uint32_t arptiming = B32(00001100,00110000,11111011,00001100); const uint32_t arptiming = B32(00001100,00110000,11111011,00001100);
#define BASSSIZE ARPSIZE #define BASSSIZE ARPSIZE
int bassbeat[8] = { 0, 0, 1, 0, 0, 1, 0, 1 }; const int bassbeat[8] = { 0, 0, 1, 0, 0, 1, 0, 1 };
int bassline[BASSSIZE] = { const int bassline[BASSSIZE] = {
12, 12, 15, 10, 12, 12, 17, 10, 12, 12, 15, 7, 8, 8, 3, 7, 12, 12, 15, 10, 12, 12, 17, 10, 12, 12, 15, 7, 8, 8, 3, 7,
12, 12, 15, 10, 12, 12, 17, 10, 12, 12, 15, 7, 8, 8, 3, 7, 12, 12, 15, 10, 12, 12, 17, 10, 12, 12, 15, 7, 8, 8, 3, 7,
12, 12, 15, 10, 12, 12, 17, 10, 12, 12, 15, 7, 8, 8, 3, 7, 12, 12, 15, 10, 12, 12, 17, 10, 12, 12, 15, 7, 8, 8, 3, 7,
@ -61,7 +61,7 @@ int bassline[BASSSIZE] = {
}; };
#define LEADSIZE 159 #define LEADSIZE 159
int leadmelody[LEADSIZE] = { 0, 0, 0, 0, const int leadmelody[LEADSIZE] = { 0, 0, 0, 0,
12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 10, 0, 7, 5, 7, 3, 1, 0, 12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 10, 0, 7, 5, 7, 3, 1, 0,
12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14, 0, 15, 0, 17, 19, 0, 22, 24, 26, 27, 24, 0, 12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14, 0, 15, 0, 17, 19, 0, 22, 24, 26, 27, 24, 0,
12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 10, 0, 7, 5, 7, 3, 1, 0, 12, 7, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 15, 0, 14, 0, 12, 0, 14, 10, 0, 7, 5, 7, 3, 1, 0,
@ -69,7 +69,7 @@ int leadmelody[LEADSIZE] = { 0, 0, 0, 0,
8, 3, 0, 8, 10, 12, 14, 15, 19, 17, 0, 12, 7, 0, 12, 14, 15, 14, 15, 19, 17, 0, 8, 3, 0, 8, 10, 12, 14, 15, 19, 17, 0, 12, 7, 0, 12, 14, 15, 14, 15, 19, 17, 0,
8, 3, 0, 8, 10, 12, 14, 15, 19, 17, 15, 0, 14, 15, 17, 19, 0, 15, 14, 15, 12, 8, 3, 0, 8, 10, 12, 14, 15, 19, 17, 15, 0, 14, 15, 17, 19, 0, 15, 14, 15, 12,
}; };
int leadtiming[LEADSIZE] = { 0, 62, 200, 250, const int leadtiming[LEADSIZE] = { 0, 62, 200, 250,
4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56, 4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56,
4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56, 4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56,
4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56, 4, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 2, 2, 2, 2, 2, 4, 2, 4, 4, 2, 4, 6, 56,
@ -123,11 +123,13 @@ static inline unsigned char voice_arp(unsigned long i)
static uint16_t arp_osc = 0; static uint16_t arp_osc = 0;
uint8_t arpptr = i >> 13; uint8_t arpptr = i >> 13;
uint8_t arpptr2 = arpseq1[arpseq2[arpptr >> 3]][(arpptr >> 1) & 3]; uint8_t arpptr2 = arpseq1[arpseq2[arpptr >> 3]][(arpptr >> 1) & 3];
if (arpptr & 1) if (!(arpptr & 1))
arpptr2 &= 0xF;
else
arpptr2 >>= 4; arpptr2 >>= 4;
int note = notes[arpeggio[arpptr2][(i >> 7) & 3]]; arpptr = arpeggio[arpptr2 & 0xF][(i >> 8) & 1];
if (!(i & 0x80))
arpptr >>= 4;
int note = notes[arpnotes[arpptr & 0xF]];
arp_osc += note; arp_osc += note;
return ((arptiming & (1 << (31 - (i >> 9)))) && (arp_osc & (1 << 12)) && ((i >> 13) > 15)) ? 0 : 140; return ((arptiming & (1 << (31 - (i >> 9)))) && (arp_osc & (1 << 12)) && ((i >> 13) > 15)) ? 0 : 140;
//return ((arp_osc >> 5) & 128) - 1; //return ((arp_osc >> 5) & 128) - 1;