// BoostSocket.h #include #include "SocketInterface.h" class BoostSocket : public SocketInterface { public: BoostSocket() : socket_(io_service_) {} void connect(const std::string& host, unsigned short port) override { boost::asio::ip::tcp::resolver resolver(io_service_); boost::asio::ip::tcp::resolver::results_type endpoints = resolver.resolve(host, std::to_string(port)); boost::asio::connect(socket_, endpoints); } void writeLine(const std::string& data) override { boost::asio::write(socket_, boost::asio::buffer(data + "\r\n")); } std::string readLine() override { boost::asio::streambuf buf; boost::asio::read_until(socket_, buf, "\r\n"); std::istream is(&buf); std::string line; std::getline(is, line); return line; } bool canRead(double timeout) override { // Implementation to check if data is available to read. } bool isClosed() override { return !socket_.is_open(); } void close() override { socket_.close(); } void prepareSSL(bool incoming) override { // Implement SSL preparation here if needed. } void startSSL(bool incoming) override { // Implement starting SSL here if needed. } private: boost::asio::io_service io_service_; boost::asio::ip::tcp::socket socket_; };